A B C D E G H I L M O P R S T U V

C

clearObjectClassParams() - Method in interface gsim.core.objects.ActionIF
Removes all parameters.
clone() - Method in class gsim.sim.engine.common.ScenarioEvent
 
Communication - Interface in gsim.sim.communication
 
CommunicationProtocol - Class in gsim.sim.communication
 
CommunicationProtocol(String, String, CommunicationProtocolRespond) - Constructor for class gsim.sim.communication.CommunicationProtocol
 
CommunicationProtocolRespond - Class in gsim.sim.communication
 
CommunicationProtocolRespond() - Constructor for class gsim.sim.communication.CommunicationProtocolRespond
 
ConditionIF - Interface in gsim.core.objects
 
connectScenarioManager(String, HashMap<?, ?>) - Method in interface gsim.core.Core
Connects to running simulation.
Context - Class in gsim.sim.behaviour
 
Context() - Constructor for class gsim.sim.behaviour.Context
 
Controller - Interface in gsim.sim.engine
Controls a single SVM instance.
Conversation - Class in gsim.sim.communication
 
Conversation(CommunicationProtocol, Messenger) - Constructor for class gsim.sim.communication.Conversation
 
Conversation(CommunicationProtocolRespond, Messenger) - Constructor for class gsim.sim.communication.Conversation
 
copy() - Method in interface gsim.core.objects.ObjectInstanceIF
 
Core - Interface in gsim.core
The core is a central class managing model and simulation objects.
CoreFactory - Class in gsim.core
The CoreFactory is an abstract class that is implemented by concrete factories handling the local or remote mode.
create(String, HashMap<?, ?>) - Method in interface gsim.core.Core
Create a gsim Environment.
create(String, InputStream, HashMap<?, ?>) - Method in interface gsim.core.Core
Create a gsim Environment from an existing model file.
createAction(String, String) - Method in interface gsim.core.objects.BehaviourIF
Creates an action.
createAgentClass(String, String) - Method in interface gsim.core.DefinitionEnvironment
Creates an AgentClass.
createAgentClass(String, String, int) - Method in interface gsim.core.DefinitionEnvironment
Creates an AgentClass and sets the execution order, i.e.
createAgentsWithoutRulebase(String, GenericAgent[], String, HashMap<String, Object>) - Method in class gsim.sim.engine.common.RuntimeAgentFactory
 
createAgentsWithRulebase(EnvironmentIF, String, HashMap) - Method in class gsim.sim.engine.common.RuntimeAgentFactory
 
createAgentWithRulebase(GenericAgent, int, String, HashMap<String, Object>) - Method in class gsim.sim.engine.common.RuntimeAgentFactory
 
createAppAgents(EnvironmentIF) - Method in class gsim.sim.engine.common.RuntimeAgentFactory
 
createBatchManager(Executable, HashMap<String, Object>) - Method in interface gsim.core.Core
Creates a BatchManager.
createCondition(String, String, String) - Method in interface gsim.core.objects.RuleIF
 
createConversation(CommunicationProtocol) - Method in interface gsim.sim.communication.Communication
 
createCore() - Method in class gsim.core.CoreFactory
 
createDataHandlers(EnvironmentIF) - Method in class gsim.sim.engine.common.RuntimeAgentFactory
 
createEvaluator(String, String, String) - Method in interface gsim.core.objects.RLActionNodeIF
 
createExpansion(String, String[]) - Method in interface gsim.core.objects.RLActionNodeIF
 
createExpansion(String, String, String) - Method in interface gsim.core.objects.RLActionNodeIF
 
createObjectClass(String, String) - Method in interface gsim.core.DefinitionEnvironment
Creates an ObjectClass.
createObjectFromListType(String, String) - Method in interface gsim.core.objects.AgentInstanceIF
Creates object of the type of object specified for the list and adds it to the list.
createObjectInstance(String, ObjectClassIF) - Method in interface gsim.core.DefinitionEnvironment
Instanciates an object.
createRLActionNode(String) - Method in interface gsim.core.objects.BehaviourIF
Creates an RLActionNodeIF.
createRule(String) - Method in interface gsim.core.objects.BehaviourIF
Creates a RuleIF.
createScenarioManager(DefinitionEnvironment, HashMap<String, Object>, int, int) - Method in interface gsim.core.Core
Creates a ScenarioManager (used to start and control simulation).
createSelectionNode(String) - Method in interface gsim.core.objects.RLActionNodeIF
 

A B C D E G H I L M O P R S T U V